Yes it’s not a typo, the time needed to create a DAZ Scene out of INFINITO has been cut by 90% (DS4 versions only).
Instead of iterating through each item, loading the prop from disk and applying the due transformation, rotation, scaling, now INFINITO sorts all the items and duplicates nodes that share the same geometry.
So for example, if you have 1000 coconut trees, INFINITO will load the related prop from disk only once, and then duplicate the remaining 999 instances in a breeze.
As shown from these stats, with a test scene made of 1000 coconut tree props, performance increase is huge:
before: 1550 seconds (26 minutes)
now: 141 seconds (2 minutes and 21 seconds)